This is how the lesson works:
2. Once students have their chips set up, the teacher rolls two dice and annou the sum of the numbers that are rolled.
3. If students have a chip next to that sum, the students may remove ONE chip from their paper (thus the name of the game -Remove One).
4. Play continues, with the teacher rolling the dice and the students removing one chip each time the corresponding sum is rolled.
The "winner" is the student who removes all of the chips first.
Without much class discussion, we play the game a second time. Normally, I just ask them to make some quiet observations to themselves before placing their chips again. Students typically notice that the sums of 6, 7, and 8 are rolled the most often and that 2 and 12 are usually rolled the least often, so they arrange their chips differently.
After the second game, we have a discussion about all of the possible outcomes (sums) one can get when rolling 2 dice. We also discuss how many ways there are to roll each of those outcomes, and what the probability is of rolling each sum. We find this probability in fraction form, and then often convert them to decimals and percents.
After this discussion, we play the game for a third time, and students' "game boards" often look like this:
They will quietly comment to one another..."There's a better chance of getting a seven." "I'm not going to put any on 2, because it still hasn't come up."
If you're interested in seeing the full lesson plan from PBS, click HERE.
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